Tileable Textures

Various tileable textures I have created for personal use. These were done the old fashioned ad-hoc way. Substance Designer ones coming in the near future!

Gravel with sand material mixed in via parametric controls as shown in Unreal

Gravel with sand material mixed in via parametric controls as shown in Unreal

Original Tiling setup as modeled in Z-Brush. Done with 5-6 different rock subtools I created as well as some custom alpha brushes.

Original Tiling setup as modeled in Z-Brush. Done with 5-6 different rock subtools I created as well as some custom alpha brushes.

Tiling image painted in Photoshop.

Tiling image painted in Photoshop.

Preview of gravel material using tessellation.

Preview of gravel material using tessellation.

Wooden plank material using tesselation.

Wooden plank material using tesselation.

Z-Brush creation of plank geo. Nowadays I would definitely try to handle this via Substance designer if I was just after a material.

Z-Brush creation of plank geo. Nowadays I would definitely try to handle this via Substance designer if I was just after a material.

Cutaway of texture components for tiling wood plank material.

Cutaway of texture components for tiling wood plank material.